Building reliable, high-scale systems — and the teams that keep them healthy. Ten years in, still allergic to needless complexity.
I've spent a decade building the systems people don't think about — payments that don't drop, pipelines that don't lie, platforms other engineers actually enjoy building on. My favorite kind of win is the incident that never happened.
I care about the craft, but more about the outcome: shipping, on-call health, and mentoring engineers into the next tier. I write code that the person maintaining it at 3am will thank me for.
Outside work, I contribute to a couple of open-source data tools and over-engineer my home coffee setup.
Full-stack delivery from idea to production — React/TypeScript front ends on Go and Node services. I ship, measure, and iterate.
Distributed systems, data pipelines, and the reliability work underneath — observability, scaling, and taming on-call.
Architecture reviews, mentoring, and turning vague roadmaps into shippable plans. I make teams faster, not just code.
Re-architected a monolith into event-driven services, eliminating the nightly reconciliation lag.
Built the internal platform 40+ engineers ship on daily — self-serve environments, one-click deploys.
Owned the search stack end to end, from indexing pipeline to relevance tuning at 2M+ users.
Technical lead for the payments platform. Set architecture direction, run the on-call culture, and mentor a team of eight toward senior.
Owned search and the developer platform. Cut deploy times 10× and led the migration that let the team ship daily instead of weekly.
Early engineer building the core product front-to-back. Learned to scale — and to keep things simple while doing it.
"Daniel is the engineer you want owning the thing that can't go down. Calm, rigorous, and generous with what he knows."
"He turned our messiest system into the one we stopped worrying about. Two of my seniors grew up under his mentorship."
I'm open to staff and principal engineering roles, and always happy to talk systems. Reach out.
Email me